This would be an interesting idea, but it’s not a way I write and I haven’t seen it, sorry. Good luck with your search, though!
(And personally I wince when I see RPG mechanics narrowed to DnD).
Could be interesting using a set of fate/fudge dice, plus or minuses to show if there was an effect, blank side to show none at all, or to just blank a subject.
Hm…..
The FFG system that’s evolved through the hated-for-other-reasons WFRP 3rd and their current Star Wars games could be good, too, where the dice show successes, failures, and side effects.
I was working on rules for a FATE-based MC-themed tabletop game at one point.